So yesterday was the deadline for AD206 and presentation day. I think it went alright.
I mean, the presenations are meant to be about 5 minutes long and I was told that mine was 40 minutes long but... better it's too long than too short, right? Better that it's 8x too long? I did forget to talk about my mood board though... and note in my handin list that it was a mood board... ah well, hopefully Dave'll get it himself. Unless he's actually marking it as if he were a client, in which case he'll not know it's a mood board...
And I know the time management section of my proposal was weak (like it goes... 'This job - 2 weeks. This job - 1 week' instead of having a clear timetable. But I'm hoping since there technically IS something there they have to give me at least 1 mark for that section! XD
The evaluation was probably a bit meh too... I'm rubbish at those. Hopefully the other stuff I submitted was alright, I mean, I think my treatment was pretty okay. And the script should be formatted right ( Scriptfrenzy.org is a great place for guides) and there were some other bits I stuck in there to try and boost marks, like some old planning of the original full version of the story, world lore that was with that, old script mockups, some printouts of Rinzen art and that. So fingers crossed!
I haven't had much sleep lately so by the time I was finished running around like a mad hatter at about 6pm I was plastered. So I haven't really gotten any work done since but here's the plan.
I know that to get the sound design crew to do my music and that for me, I'll need an animatic to show them. And I rather like the idea of not having to do sound design so that's the obvious next step. And no backsies this time. What I make this weekend is the final final final final final final final final bl**dy FINAL version.
*coughingfit*
Oh geez I nearly killed myself with coffee. Why am I drinking coffee right beside my computer, you ask? Well, because I'm a badass.
Nah I'm just kidding. The tower of my computer's like a mile away.
But yeah. Back to the point. I'm going to finish off these final storyboards and then make them into an animatic. That done, I'm then going to render that animatic out, pull it back into Adobe After Effects and re-edit it to leave only the scenes absolutely nessessary to give the bare bones of the story. Now, when I go to the sound design team I'll be showing them the long one. That's the one that (hopefully) they'll design sound for. But when I begin animating, I'm essentially going to make the short one - the scenes involved in the long version will be treated as extras and only worked on after the completion of the nessessary scenes. IF I get the short version finished and have time to animate and edit the extra scenes back in and use the full soundtrack, great! If I don't have time, the short version will suffice, and I'll edit the soundtrack down to fit as needed.
Sounds workable to me!
Also, I'm going to spend some time doing the ultimately important work that is playing Assassin's Creed Revelations.
I got this begger for my birthday last Sunday and I've never even had the chance to unwrap it yet! Oh yeah. And I'm 20 now. Urk. You know, I can still remember before my 15th birthday thinking, 'I don't want to be 15. I like the number 14.'
Ooooold. ;_;
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