Monday 11 April 2011

Updates Don't Get Much Later Than This

Hello again, time for an update.  A very, very late update.

So work on my 3D character has been coming along alright.  The basic model of the body is more or less done, except for the few bits of clothing my character wears which I'm going to add separately (and hopefully add cloth physics to).  He's also going to need hair and fur, but I think as far as the hair is concerned I'm going to go for a partially clumped look, maybe with strands of hair partially visible at the tips of the hair if possible...

(And yes, as an example of what I'm thinking, I'm going to refer to an old favourite of mine.  Yay for predictability!)

Like this perhaps.  Bless you for your simple CGI, Final Fantasy IX.  Bless you.  *salute*



It's the best example I could get for what I want.  Blocky, but floppy.  Surprisingly not that common nowadays! (Usually, it's either floppy and realistic or blocky and stiff, which isn't what I'm after).

On top of that, I might make minor changes to his mesh but it's not decided yet.  Originally, the intention was to try for a style part way between Hiccup from Dreamworks's recently released CG film 'How to Train Your Dragon':



and Disney's older, traditionally animated film, 'Tarzan':











Sorry if that's a tad big.  Anyhoo, Tarzan uses this nice, clean, angular sort of style I wanted to use.  A similar style is found in Disney's 2001 film 'Atlantis: The Lost Empire'.  But my character sort of evolved away from the angular style, probably out of personal habit more than anything else.  I'm considering adding in extra loops in order to just sharpen the edges I already have.

I would take some full body screenshots of my model to put here, but Cinema 4D is locked down right now (it always is before noon on Mondays, what a pain) so this will have to do.


'What'chu lookin' at?'

Yeah... it's got a way to go, though I'm happy so far.  I'm currently working to get him all rigged up, and also to come up with a name for him.  Everyone keeps calling him Mr. Tumnus, but I think I'll have to pass on that one.  Don't really have the money to just go around getting myself sued... sorry guys.

Since Fauns are supposedly from Roman mythology (as opposed to Greek, which I think was the case with Satyrs who often get confused with Fauns) I took a look at some old Roman names and thought Felix suited him.  But since he lives in a completely seperate fantasy world, I might just scrap it later... I'll see how I feel about it after some thought.  Felix is a cute name.

I have a long list of animations I've been looking at but I'm going to pop them all in my next post.  For now, I have much Cinema 4D experimentation and possible computer-killing to do.  Next time!