So just a little update today. We were due for a meeting to plan our 'This is Not an Exit' show at the... [insert correct combination of words here] cinema so that was something interesting to do yesterday, though I apparently missed the first meeting (oops!). Unfortunately, only 4 of us turned up, so I'm feeling a tad concerned about how smoothly this organisation is going to go, but hopefully we'll be able to get everyone together and have a more focused meeting on what we all plan to bring in and the like. It was a big space but kind of run down, with random bricks missing and pipes sticking out and I'm pretty sure most of the lights were out of action. So we might need to think about better lighting too.
In any case, that'll be something to think about. My job today is to continue to work on my animation, order myself some business cards,
So I sort of lazily arranged some of my new clips for my revamped opening so that I could get a better idea of the flow of the opening and length; obviously this isn't final at all so there are going to be a few changes/additions/polishing-up-enings here and there.
Also, lazy rain in After Effects is lazy.
Next is my progress so far on the fight scene, which I really just started a short while ago. But I'm fairly pleased with it so far.
I don't know what it's called, if it has a term at all, when people draw the blur into the picture like that. But I'm going to dub them Lazy Lines. That accurately describes them!
Edit: I forgot to talk about music.
So I've been trying to save Paul a job because I know he's going to be doing loads of people's music, so I've been looking for major tracks myself, like for the battle sequences. That means he won't have to make big tracks, just ones for when things are calmer (much easier I think!) if he has time for it. Mostly I've fallen in love with Shockwave-Sound.com which has lots of royalty free (but unfortunately not free) high quality music. Go take a look!